In the PlayFit project, which is closely connected to my PhD project, we try to motivate teenagers to become casually active through playful interaction. In other words, we design enjoyable installations in and around the school, that invite teenagers to start playing - and while playing, they inherently have to use their body. We call this playful persuasion.
Challenges for us are how to invite and elicit teenagers to start playing in an active way, and how to prolong the invitation and enjoyment for subsequent encounters.
The pictures show some examples of my explorations:
- the Magic Mirror, a sort of funhouse mirror that distorts the mirror image. This installation was placed in a high school, and evaluated - teenagers explored and used it in various active and enjoyable ways.
- Whisper Balls, small balls that can be used to record and play voice messages.