Archive for November 7th, 2009
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Week 3-4: direct manipulation & agents exploration
0 Comments | Posted by Rob in Ideas, Thoughts
The last weeks involved exploration again, this time focused on direct manipulation and agents. Discussions, prototypes, and of course iterations created the base of this exploration.
Goal of exploration:
- create WYSIWYG functionality: appearance = behaviour
- create complex/abstract behaviour (interaction, emergence, if-then, etc)
* explore & analyse possibilities
* explore user interaction & understanding
Direct manipulation
* program 1 object
* wearables -> behaviour = complexity
Lemmings behaviour
* objects interact via simple command objects
* wearables + interaction = complexity
Manipulating the agent
* program different objects to activate each other
* “The Incredible Machine”: creating complex system = complexity
Infect the agents
* program different objects to change each other
* system, cause and effect = complexity
Follow up directions
* direct manipulation & users => focus on user userstanding & robot understanding
combine dresses, what happens?
user learns by doing, robot also learns?
* direct manipulative interaction => focus on manipulating interaction
user (unconscious?) designs a complex system
lemmings/TIM principle
* dress changes behaviour <-> behaviour changes dress
concrete vs abstract
changeable dress vs behaviour IS the dress
* shift from ‘understanding inner workings’ to ‘understanding perceivable behaviour’
behaviour ‘behaves’, user changes something, behaviour changes
user forms mental model, does not have to be correct -> understanding should ‘match’