Mobile Life Internship Blog | Overview & process of my work in Stockholm

CAT | Thoughts

The last weeks involved exploration again, this time focused on direct manipulation and agents. Discussions, prototypes, and of course iterations created the base of this exploration.

Goal of exploration:
- create WYSIWYG functionality: appearance = behaviour
- create complex/abstract behaviour (interaction, emergence, if-then, etc)
* explore & analyse possibilities
* explore user interaction & understanding

Direct manipulation
* program 1 object
* wearables -> behaviour = complexity


Lemmings behaviour
* objects interact via simple command objects
* wearables + interaction = complexity

Manipulating the agent
* program different objects to activate each other
* “The Incredible Machine”: creating complex system = complexity

Infect the agents
* program different objects to change each other
* system, cause and effect = complexity

Follow up directions
* direct manipulation & users => focus on user userstanding & robot understanding
combine dresses, what happens?
user learns by doing, robot also learns?

* direct manipulative interaction => focus on manipulating interaction
user (unconscious?) designs a complex system
lemmings/TIM principle

* dress changes behaviour <-> behaviour changes dress
concrete vs abstract
changeable dress vs behaviour IS the dress

* shift from ‘understanding inner workings’ to ‘understanding perceivable behaviour’
behaviour ‘behaves’, user changes something, behaviour changes
user forms mental model, does not have to be correct -> understanding should ‘match’

, , , , , Hide

Oct/09

26

Vision-in-progress 1

A first attempt, and first part of, my vision on product intelligence, how this leads to end-user programming and actDresses, and the justification for my explorative study and endgoal.

Download it here

, , , Hide

Following my initial explorations, I moved on to some 4D sketching: low-fidelity prototypes that allowed quick user evaluation, and gave me the chance to become familiar with the platforms that are used here as well.

E-puck robots are little robots with a lot of sensors that can drive around, make sound and make light. Easily programmable in C, they allow quick prototyping and exploration. My goal again: explore how direct manipulation can be used to influence the robot’s behaviour. Using my previous ‘analysis’, I created the following problem space:

Direct Manipulation / Influencing behaviour Sensors Actuators Configuration
Guiding      
Cooking      
Aiming      
Stating      

For all 12 combinations, different sorts of influencing behaviour were created. Eventually, three robots have been programmed, in combination with a puzzle. For each of the robots, the created accessories had to be used to program the robot so it would succeed in the puzzle.

1: guiding + sensors: this robot uses four sensors (left, right, front, back) to detect proximity. If something is nearby, the robot will drive in the opposite direction. This way, by using gestures, the robot can be guided in a certain direction. Using the accessoires, it is possible to cover a sensor, making the robot blind on that site; this will allow the robot to move past obstacles.

2: cooking + actuators: this robot has no sensors, and all it does is moving in a straight line. By using a wire to attach to the robot and a series of poles, the robot can be programmed to drive a certain pattern; for example, just connecting the wire to one pole will make the robot drive in circles.

3: aiming+ configuration: this robot has no sensors, and only drives in a straight line. It’s configuration can be changed by adding a wooden stick; this way, certain paths become inaccessible, while driving behaviour changes. For example, when a small obstacle is detected, the robot will drive around and towards it.

Eventually, some quick user evaluations & discussion with my coaches Ylva Fernaeus and Mattias Jacobsson gave me new insights about the signifier-signified relation: the sign that indicates the behaviour of the robot, the user’s interpretation of both the sign and the actions it provokes, and the general direction to continue in.

, , , , , Hide

Oct/09

9

Week 1, quick exploration

In order to get a grasp on actDresses, robots, intelligence, and everything surrounding it, I started with some quick exploration.

My goal was to explore how you can influence the behaviour of a robot, by using physical and direct adaptations to the appearance of the robot. After locking myself in the workshop for half a day, a series of small little ‘robots’ with accessories had emerged. Robots with blindfolds, movable ear-sensors and attachable sails are just a few of the examples.

robots_explo1.001

Picture 1 of 19

After analysing and discussing these first explorations, I created the following ’structure’:

Direct manipulation

- altering sensors -> alter ‘handicap‘ of robot -> alter behaviour
- altering actuators -> alter ‘degrees of freedom‘ of robot -> alter behaviour
- altering configuration -> alter ‘capabilities‘ of robot -> alter behaviour
If we look at the examples, it is clear that direct manipulation is key here: one physically directly alters the robot in order to physically directly alter the behaviour.

direct manipulation of the robot = direct manipulation of the behaviour
robot = behaviour
signifier = robot
signified = behaviour
signifier = signified

signifier = signified = robot = behaviour

Influencing behaviour
There are four levels of influencing behaviour, when telling a robot what to do
- guiding: giving commands at every step
- cooking: giving a list of directions that the robot has to follow
- aiming: giving an aim that the robot has to fulfill
- stating: giving a certain behavioral state for the robot

Publicity
Commands or programming that is given to a robot, can be visualised on three levels
- public
- semi-public
- private

, , , , , , , Hide

Oct/09

7

Week 1, initial thoughts

Day 1, week 1, start of the internship. I’ll be working on actDresses… clothes or accessories for robots, in order to change behaviour.

Let’s start with a little internet search, see what exists, what I like or dislike about it, and what I can use for inspiration.

The result:

robots_overview

, , , Hide

robots_explo1.001

Calendar

July 2010
M T W T F S S
« Nov    
 1234
567891011
12131415161718
19202122232425
262728293031  
To top