Our installation Walk of Fame was part of the ‘Playground, Serious Gaming for Serious Request’ event. This playground with interactive games was one of the activities for Serious Request, a large charity event in the Netherlands. Visitors could play with the Walk of Fame and other games, in return for a donation for the Red Cross.
Our installation Wiggle the Eye was exhibited at the Lodz Design Festival in Poland for 10 days. Part of an exhibition about ‘Deep Need’, Wiggle the Eye created quite some playful activity among the thousands of visitors.
At the last day of the festival, I gave a workshop about ‘Playful persuasion in public spaces’.
Recently, I’ve been featured in the TU/e press campaign, about playful persuasion, playfit, and my vision. Photos, a commercial on national television, and a 1-minute video about my work. Clearly a commercial, but still - a nice overview of my work!
35 students from 3 education programs, 40 teenagers, a swimming pool, and 7 interactive games in the water: the course swimgames.nl was a great success!
In this course, developed and lectured by Menno Deen and myself, our students designed and developed interactive games in the swimming pool. Cameras, RFID readers, buttons: it was all added to the Tongelreep swimming pool, and evaluated right away by eager teenagers.
Hart van Nederland, a national news agency, also covered us in a news feature.
More information can be found at Swimgames.nl
Together with Tilde Bekker and Ben Schouten, I published a long paper for the BHCI 2011 conference, about my curious-action project.
After presenting it at the conference in Newcastle, our publication was rewarded with the Best Long Paper Award!